Showing posts with label Mantic. Show all posts
Showing posts with label Mantic. Show all posts

Dungeons Deep & Caverns Old



Using Sellswords and Spellslingers, along with bits and bobs lifted from other rule sets or invented on the spot, we set about to some dungeon delving in Middle-earth.


Scott made up some custom dice to procedurally generate the rooms and their contents. We used the walls and doors offered by UrbanMatz and some furniture from HeroQuest and Mantic's Terrain Crate line. The front porch, as Tolkien might have called it, of our dungeon was a cozy goblin dining hall. Before dealing with all the goblins lounging around in there, a curious hobbit started exploring further until running into a corridor full of the Necromancer's minions - including a terrifying Morgul Stalker!



The frightened little hobbit slammed the door back shut and, with a couple of his hairfooted friends, desperately tried to hold it closed while the goblins screeched and pounded on the other side.


Meanwhile, another curious hobbit found himself face-to-face with a slavering warg! The plucky little fellow managed to stick the beast a few times but the other members of his fellowship could not save him from its snapping jaws. Poor little blighter.


Back on the other side of the dining hall, the goblins managed to smash down the door - just in time to be greeted by some grim Dwarves looking for a fight. The Morgul Stalker was unexpectedly tough but the Dwarves overcame him in round after round of furious mêlée.


Pushing on, the fellowship discovered a gruesome torture chamber. But everything was still and peaceful ... I suppose that only made sense considering we had slain six Moira Goblins, six Mordor Orcs, four Morannon Orcs, five Dead Marsh Specters, a Warg, and a Morgul Stalker in the first couple of rooms. Well, actually it was more than that as we had to recycle enemy models after a point ...


The surviving fellowship rummaged through the goblins' plunder, finding little of value. We really need better loot tables.


Charging through the only other doorway, our brave Men, Dwarves, and Hobbit beheld a terrible sight ...


A Cave Troll holding court over a horde of chattering Moria Goblins!


Strangely, this combat was a total breeze. I think we are going to need to make up original monster cards to better represent Lord of the Rings content rather than just using the ones available for Sellswords and Spellslingers via Wargame Vault.


It was getting late but we generated the next room and its occupants just to see what awaited. More Dead Marsh Specters, some Army of the Dead type guys, and a Barrow White. I wonder if it would have been as thrilling as the fight against the Morgul Stalker or a let down like the Cave Troll.


And here's an overview shot of the dungeon generated by the end of the session.


Rogue Stars - Rebs Squad

Although I did pre-order ("nickstart") all the North Star figures for Rogue Stars via Brigade Games, I have been pretty excited about using Mantic's Rebs faction from Deadzone. These guys are absolutely perfect for Rogue Stars. So here is my first attempt at a Squad, trying to stick both to WYSIWYG and Mantic's existing fluff, where available.

I picked the Bounty Hunter theme and I think Opportunists (+1 to Reaction rolls) fits a group with no bonuses to winning Initiative. I struggled with whether Yrtl should have two Monowire Blades and whether they should be taken "Built In" but ultimately went with a less literal approach. The other question I struggled with was skipping armor for Matilda. I went with the far cheaper Stealth option, which matches her sniper flavor.

I am already concocting backstories for these hoodlums, just by virtue of Squad creation. This is exactly what I love about low-model count rule sets. You can really dive into the personalities of your minis - again, I think an appropriate term for this would be "RPG Creep."

Please note that I have included pictures - all from Mantic's promotional materials - only in order to give the reader something to judge my efforts against. I certainly don't hold out these photos as mine (they aren't) or mean to suggest that I painted these figures (I didn't). I probably will paint my guys up pretty similarly to Mantic's pictures, however - so just imagine these guys with a much worse paint job.

Yrtl (63XP)

Teraton
Ambidexterity
Light Combat Dress
Monowire Blade
Big
Fast Draw
Flamer Pistol
Psionic (Teleportation)
Tough 1
Weapon Master 1


Tchak Jack (33XP)

Sorak
Assault Rifle
Difficult Target 2
Free Disengage
Light Combat Dress






Chomp (32XP)

Grogan
Danger Sense
Kevlar Jacket
Machine Gun
Marksman 1
Tough 1






Matilda (42XP)

Human
Fire Into Melee
Knife
Laser Rifle/Accurate Weapon
Marksman 3
Stealth 2






Doctor Pral (30XP)

Judwan
Martial Arts 2
Medic 1
Medpac
Psionic (Encourage, Guidance)
Tech 1