I picked the Bounty Hunter theme and I think Opportunists (+1 to Reaction rolls) fits a group with no bonuses to winning Initiative. I struggled with whether Yrtl should have two Monowire Blades and whether they should be taken "Built In" but ultimately went with a less literal approach. The other question I struggled with was skipping armor for Matilda. I went with the far cheaper Stealth option, which matches her sniper flavor.
I am already concocting backstories for these hoodlums, just by virtue of Squad creation. This is exactly what I love about low-model count rule sets. You can really dive into the personalities of your minis - again, I think an appropriate term for this would be "RPG Creep."
Please note that I have included pictures - all from Mantic's promotional materials - only in order to give the reader something to judge my efforts against. I certainly don't hold out these photos as mine (they aren't) or mean to suggest that I painted these figures (I didn't). I probably will paint my guys up pretty similarly to Mantic's pictures, however - so just imagine these guys with a much worse paint job.
Yrtl (63XP)
Teraton |
Light Combat Dress
Monowire Blade
Big
Fast Draw
Flamer Pistol
Psionic (Teleportation)
Tough 1
Weapon Master 1
Tchak Jack (33XP)
Sorak |
Difficult Target 2
Free Disengage
Light Combat Dress
Chomp (32XP)
Grogan |
Kevlar Jacket
Machine Gun
Marksman 1
Tough 1
Matilda (42XP)
Human |
Fire Into Melee
Knife
Laser Rifle/Accurate WeaponMarksman 3
Stealth 2
Doctor Pral (30XP)
Judwan |
Martial Arts 2
Medic 1
Medpac
Psionic (Encourage, Guidance)
Tech 1
Medpac
Psionic (Encourage, Guidance)
Tech 1